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Procedural Utopia - Torus Station

Torus Station - Procedural Utopia

SCRIPTED SPACE STATION | 3rd Semester Graduate Visual Communications
Project Partner: Billy KC Lee | Critic: Benjamin Dillenburger

The premise of this project was to create a fictional utopia using procedural design and coding. Python coding was used within in concert with Rhinoceros to generate the built form of a hypothetical space habitat orbiting earth. From 2 given curves, the code generate random built forms inspired by Chernikov and other sci-fi sources. The project was further brought into Unity software, where a fly-through of the space station was experienced in Virtual Reality.